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Post Processed
Czechia
Приєднався 8 лют 2023
Lead Unreal Engine Artist | Post Production
DI Colorist
Certified DaVinci Resolve Trainer
DI Colorist
Certified DaVinci Resolve Trainer
The 911. The one and always. Spec-ad | Unreal Engine 5
Passion full CG project, weeks spend for re-creating of shots from official @Porsche Ad "The New 911. The one and Always"
I found it very appealing and really interesting in terms of lighting so I can practice more in closed environments and create something beautiful in Unreal Engine to learn new techniques.
Hope you enjoy watching it.
Thanks to everyone involved in this project!
_bagrichuk_cgi_ - Modelling and Car Data Prepartion
gray_growing - Compositing
@thedigitalbunch4884 - Environment Creation
alclark - Edit & Sound Design
madgoat_studio - Cinematic Car Rig
#automotive #unrealengine #porsche
I found it very appealing and really interesting in terms of lighting so I can practice more in closed environments and create something beautiful in Unreal Engine to learn new techniques.
Hope you enjoy watching it.
Thanks to everyone involved in this project!
_bagrichuk_cgi_ - Modelling and Car Data Prepartion
gray_growing - Compositing
@thedigitalbunch4884 - Environment Creation
alclark - Edit & Sound Design
madgoat_studio - Cinematic Car Rig
#automotive #unrealengine #porsche
Переглядів: 4 010
Відео
ULTIMATE ONE CLICK CAR CONTROL RIG - Unreal Engine 5.4
Переглядів 14 тис.Місяць тому
When Rig Modules were introduced in Unreal Engine 5.4 - I was really excited about creating modular car rig, which will be an easy - drag and drop solution for rigging skeletal car meshes. And today I am happy to provide you with Ultimate One Click Car Control Rig! Which works just like it is described. Drag and drop it on your mesh and enjoy! Download Model for this tutorial: drive.google.com/...
Unreal Engine 5.4 Skeletal Editor - NO CAR RIGGING in Blender or Maya anymore?
Переглядів 7 тис.Місяць тому
Convert Static to Skeletal, add bones, assign weights! Everything is possible in Unreal Engine. Now you can prepare your car in Unreal Engine and make it ready for control rig or Chaos Vehicle in Minutes! This approach utilizes same bone structure which is needed for Chaos Vehicle or my control rig. Cyberpunk Car Model used in the video by 4d_Bob: sketchfab.com/3d-models/cyberpunk-car-b4301ff99...
Introducing Unreal Engine Automotive Master Class
Переглядів 13 тис.3 місяці тому
As lots of you guys were asking about automotive course, I am happy to present you my full automotive course which includes: rigging, animation, lighting, rendering and color grading in DaVinci Resolve. MasterClass Link: www.doublejumpacademy.com/workshops/unreal-engine-complete-automotive-masterclass You will be able to rig almost any car, animate it and prepare renders the way you can pass it...
Unreal Engine 5.4 - Pricing Update
Переглядів 13 тис.4 місяці тому
Epic Games finally announced their Unreal Engine price change to seat-based enterprise software pricing model for industries other than game development. To fund future development efforts, Epic Games will be rolling out this new non-game pricing model with Unreal Engine 5.4 in late April. Epic Games announcement: www.unrealengine.com/en-US/blog/we-are-updating-unreal-engine-twinmotion-and-real...
My RTX4090 ITX Build FOR GAMING & UNREAL ENGINE DEV
Переглядів 32 тис.8 місяців тому
Links for components: Case CoolerMaster NR200p: amzn.to/3QfKbEr GPU RTX4090: amzn.to/3SkhJnD CPU Intel i9-13900k: amzn.to/46RTbXs RAM Corsair Vengeance : amzn.to/3FAoIRZ Motherboard MSI z790i: amzn.to/40dBmQl PSU Cooler Master SFX: amzn.to/3Mo7ivr SFX PSU ATX 3.0 Ready 12PIN 90 degree connector for GPU: amzn.to/48714Z1 Kraken 240mm Water Cooling: amzn.to/3SVmbcO Small Form Factor intel i9 and R...
COLORGRADING LUT PIPELINE for REAL TIME RENDERING | UNREAL ENGINE 5
Переглядів 8 тис.8 місяців тому
Learn how to color grade your Unreal Engine real-time or in-game experience. With this approach you will be able to create stunning looks of your scenes in real time, using free tools such as DaVinci resolve to create own looks in Unreal Engine. I often use this approach when I deliver .exe files for car configurators to make better user experience on visualization. Get TWO EXTRA months for FRE...
FIX VDB PROBLEMS in UNREAL ENGINE 5
Переглядів 7 тис.8 місяців тому
Some of the settings for VDB in Unreal Engine are not present in default blueprint and if you don't dive deep into console variables you are missing some important VDB parameters and won't be able fix some of the issues you may face with it in Unreal Engine. Today I will show you some useful tips for it! My Current PC setup: Case: amzn.to/3QfKbEr GPU: amzn.to/3SkhJnD CPU: amzn.to/46RTbXs RAM: a...
EmberGen to Unreal Engine | Real time Smoke Simulation
Переглядів 18 тис.8 місяців тому
In this Unreal Engine Tutorial I am talking about importing VDBs from Embergen to Unreal Engine 5.3, how to setup colliders, emitters and alining it with your animation in Unreal. Hope you enjoy that! #unrealengine #embergen #tutorial My Current PC setup: Case: amzn.to/3QfKbEr GPU: amzn.to/3SkhJnD CPU: amzn.to/46RTbXs RAM: amzn.to/3FAoIRZ Motherboard: amzn.to/40dBmQl PSU: amzn.to/3Mo7ivr VDB Ma...
WHEEL SUSPENSION FOR CAR CINEMATIC RIG | Unreal Engine
Переглядів 21 тис.9 місяців тому
In this video you will get to know how to create procedural wheel suspension for your Skeletal mesh in Unreal Engine 5.3. This solution works really well for car cinematics and post production pipeline. Make sure to check my previous car rigging videos in unreal engine: ua-cam.com/video/vGPOuI0C0ZI/v-deo.html ua-cam.com/video/zlMAEfDvJUg/v-deo.html ua-cam.com/video/znEsOTkHbIA/v-deo.html My Cur...
Unreal Engine NOT FREE anymore? Let's figure it out!
Переглядів 14 тис.9 місяців тому
Unreal Engine NOT FREE anymore? Let's figure it out!
Make Your Unreal Renders More CINEMATIC
Переглядів 15 тис.10 місяців тому
Make Your Unreal Renders More CINEMATIC
COMPLETE UNREAL ENGINE 5.3 VDB PIPELINE
Переглядів 48 тис.10 місяців тому
COMPLETE UNREAL ENGINE 5.3 VDB PIPELINE
UNREAL REDBULL F1 FPV: Racing on the Streets!
Переглядів 18 тис.10 місяців тому
UNREAL REDBULL F1 FPV: Racing on the Streets!
5 Camera Tips in Unreal Engine 5 for Beginners
Переглядів 29 тис.11 місяців тому
5 Camera Tips in Unreal Engine 5 for Beginners
IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2
Переглядів 41 тис.Рік тому
IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2
CAR ANIMATION USING SPLINE | Unreal Engine 5
Переглядів 44 тис.Рік тому
CAR ANIMATION USING SPLINE | Unreal Engine 5
HOW I REMADE MCLAREN COMMERCIAL | UNREAL ENGINE 5 BREAKDOWN
Переглядів 51 тис.Рік тому
HOW I REMADE MCLAREN COMMERCIAL | UNREAL ENGINE 5 BREAKDOWN
Introducing McLaren P1 | Unreal Engine Cinematic
Переглядів 36 тис.Рік тому
Introducing McLaren P1 | Unreal Engine Cinematic
PHOTOREAL CAR RENDER TIPS | Unreal Engine 5
Переглядів 51 тис.Рік тому
PHOTOREAL CAR RENDER TIPS | Unreal Engine 5
CALIPERS FOR CAR RIG in Unreal Engine 5
Переглядів 18 тис.Рік тому
CALIPERS FOR CAR RIG in Unreal Engine 5
CAR ANIMATION IN UNREAL ENGINE | Production Pipeline
Переглядів 133 тис.Рік тому
CAR ANIMATION IN UNREAL ENGINE | Production Pipeline
HOW TO MAKE UNRECORD BODYCAM | Unreal Engine 5 | Breakdown |
Переглядів 64 тис.Рік тому
HOW TO MAKE UNRECORD BODYCAM | Unreal Engine 5 | Breakdown |
MAKE UNRECORD BY YOURSELF! | Unreal Engine 5 | Breakdown
Переглядів 326 тис.Рік тому
MAKE UNRECORD BY YOURSELF! | Unreal Engine 5 | Breakdown
DaVinci Resolve 18.5 - Best Update for Compositors?
Переглядів 16 тис.Рік тому
DaVinci Resolve 18.5 - Best Update for Compositors?
McLaren Elva | Speed Level Design | Unreal Engine |
Переглядів 5 тис.Рік тому
McLaren Elva | Speed Level Design | Unreal Engine |
Ford Bronco "Built Wild" | Unreal Engine 5 Cinematic
Переглядів 6 тис.Рік тому
Ford Bronco "Built Wild" | Unreal Engine 5 Cinematic
awesome work.. is it path tracing renderer??
Amazing tutorial, Thank you very much for sharing this gem! I just encountered an issue that I don't know how to resolve. After switching to the Rig Module, the physics aren't working in the editor. Additionally, when I attach the rail, the car's physics don't work. Have you experienced something like that?
You do amazing work really I like it and I wish to do the same.. but I wanna ask if you update your course to Unreal 5.4 using the new tools for rigging instead of rigging in Blender or Maya so I do the whole process in Unreal without any third-party program
Thank you! But this rigging solution provided in the course has no bones. You can do that with modelling tools inside unreal too. It is partially explained in the masterclass! Even works in 5.3
Wow!!! that 1-minute video must have taken countless hours to perfect! Incredible job-every second is a success!
are the caustics a texture?
nope! some dirty tricks and compositing :D
如同实拍一样!!!!
So nicely done man. I'm a huge fan of your work. I'm following all your tutorials, and hungry to learn some more!!
Stunning!!!
THAT CRAZY
Fantastic
great video, can you make a detailed "cinematic car rig" tutorial, i bought it but haven't used it to its full potential, thank you very much!
path tracing?
Yes!
love it :)
This is as epic as it gets, and the unusual view from the cameras was especially impressive!
ВаУ!!! Очень круто!!! Работа с камерой вааще отвал башки!!!!!!
MUY BUENO FLACO
I Always Like your transition Bro🫶 switching to another short is always Insane🔥
Thanks 🔥
tutorial pls
🌟🌟🌟Just adding my voice @postprocessed - absolutely stunning work by you and your teammates. I'm trying to produce high quality work with different vehicle types, air and spacecraft, and this car work is beyond inspirational. Well done all!
pure fire 🔥🔥🔥 so well done!
thanks!
Do one with a Skyline GTR 😅
When nissan makes new cool one for sure! 😁
@@postprocessed Auch, that's not happening 🤣
amazing work as usual! congrats on 20k subs btw
Thanks a ton!
amazing job
Nice man!
wow. expert level.
🔥🔥🔥
So this is how Fast and Furious is done with live action and other unique things added. Live action and CGI merging together
haha yes. But this is just pure CGI
give me the post process bro hahah
hahaha nice one!
stunning❤🔥❤🔥❤🔥
outstanding work
Бэст ❤
OH MY GOOOOOD!!!!!! That's amazing! You've outdone yourself ... again!
Thanks man!
It's unbelievable how some of the shots seem like real video. 💥💥
Thank you! Yea, it was really time consuming to pull it to this level
@@postprocessed Appreciate your Efforts man 💯
@@meetmistry9653 thank you!!
Insane! <3
well done lad.
Dang! This is next level. Great work!
Thank you!!
coool
Great Stuff!!! As Always.
thanks!
I beg for a tutorial on this. Incredible!
YES!!!!!!!!!!!!!!
there will be a breakdown!
This is great! I've just started your course, can wait to put out stuff like this! 😄
great! Hope you enjoy the course! Can't wait to see what you are about to make after!
💪💪💪
some of the shots looked really good. And how did you do the caustics??
With dirty tricks and compositing :D
@@postprocessed nice. I was wondering how UE is churning out that kind of caustics. Even though it can render with path tracing but not to that level. Keep it up sir!!
Yes yes yes!
Yes yes yes!!
Awesome work!
Omg that`s so good bro!!!
That's awesome! Congratulations! Did you use Path Tracing or Lumen for rendering?
mostly Path Tracing, very few Lumen shots
@@postprocessed How long did it take to render all of it? Great work btw
@@postprocessed Thanks for answering! Keep up the good works!
30:18 When I try to create this variable for ground height I don't get the adjustment parameter like the suspension height so I can't edit it afterwards - do anyone know why? I have repeated this step a few times and am having the same issue. The new car I am rigging with this setup is flying and can't be dragged to the ground level. Also, once you convert this to a rig module, are you unable to make adjustments to the blueprint if there was a mistake?
Нахер эпики прикрутили этот контрол риг, если самим на него похеру и нет вменяемых туторов..
Hello, I followed your tut! it's incredible by the way. when i brought my car into the the city sample map. the vehicle floats above the ground. I noticed the collisions for the city sample map are pretty crazy because of the buildings when looking in collision view. I was wondering how you were able to drive your vehicle without it floating above the ground. did you change the collisions?
I think it uses nanite... Try disabling nanite only for road. Should be fine
@@postprocessed ok so i followed your one click car rig and In the wheel trace function. i set the sphere trace to static and dynamic but to use it in the city sample i had to have both set to dynamic because static was forcing the controls to react to the strange collisions from the building.
@@FlyUpAndAway gotcha. Modular rig works? All good?
@@postprocessed everything works just have to make some changes to the control rig based on the level.
@@FlyUpAndAway perfect! Happy to hear that!
hai bro i need a motorcycle rig please do the video